clipevoLOOKS LABPrivate beta

Your color grade. In one LUT.

Consolidate a base LUT, Color Board, curves, and other global adjustments into a new 3D .cube LUT. Looks Lab measures the transform, checks the result, and keeps the process on your Mac.

Native macOS appRec.709 SDR33³ or 65³100% local
Measurable color, not guesswork

Carry a global transform to other clips.

Looks Lab observes how your color stack transforms thousands of RGB samples and creates a LUT only after the treated target passes the required checks.

01 · Target

A precise reference for your editor.

Create a UHD 16-bit TIFF with 35,937 or 274,625 samples, depending on the selected grid.

02 · Diagnostics

Know when the frame cannot be used.

Severe errors block export so an invalid target does not become a LUT.

03 · Privacy

The image stays on the computer.

Generation, reading, and export happen locally on the Mac.

04 · Interchange

An open file for the color workflow.

The result is an IRIDAS 3D .cube LUT for Rec.709 SDR.

Three editors, one local engine

Your editor stays at the center.

Looks Lab does not try to replace how you color. It creates a measurable reference that turns the global result into an open file.

Final Cut ProPrimary flow

Guided today. More integrated tomorrow.

The target exchange already works; the native extension that shortens the workflow is in development.

DaVinci ResolveValidated

A working adapter for Resolve Studio.

The 0.2 workflow was validated end to end locally in DaVinci Resolve Studio 20.3.

Adobe Premiere ProUXP beta

An experimental panel under validation.

The UXP package already speaks the app protocol and is going through its final in-host test pass.

Four guided steps

From the grade to a .cube file.

Your editor remains the place for creative work. Looks Lab handles measurement and validation.

01

Generate the target

Choose 33³ or 65³ and save the UHD 16-bit TIFF.

02

Apply the color

Use only global adjustments and export the treated frame without changing dimensions.

03

Bring it back

Import the treated TIFF or PNG and review the diagnostics.

04

Export the LUT

If the target passes validation, save the .cube file.

The right promise

A LUT carries color. Not position or time.

Diagnostics separate a global RGB transform from everything that must remain in the editor project.

Can go into the LUT

Global color adjustments.

  • Base LUTs and compatible technical transforms
  • Global exposure, contrast, and saturation
  • Color Board, wheels, and curves without masks
  • One fixed state of the grade at the playhead
Stays in the editor

Spatial or temporal effects.

  • Masks, tracking, qualifiers, and vignettes
  • Grain, glow, halation, and noise reduction
  • Blur, sharpen, and image-dependent effects
  • Animation and corrections that change over time
Working prototype 0.2.0

The engine already creates LUTs. The experience keeps evolving.

The current build creates and recognizes 33³ and 65³ targets, validates thousands of samples, and exports .cube files locally. Pre-sale opens only after final tests, Developer ID signing, notarization, and licensing are complete.

Current pipeline: Rec.709 SDR on macOS 13 or newerResolve validated end to end in Studio 20.3Premiere UXP beta panel under in-host validationFinal Cut guided flow with a native extension in development
Frequently asked questions

Before you transform the look.

The product is in private beta. These answers reflect the current working prototype.

Does Looks Lab read the editor's internal controls?

No. It measures the rendered result over a known RGB target, so it does not need to interpret every proprietary Final Cut, Premiere, or Resolve control.

Do I need to upload my footage?

No. The target, treated frame, diagnostics, and .cube file stay on your Mac.

What is the difference between 33³ and 65³?

33³ offers broad compatibility and measures 35,937 RGB combinations. 65³ uses 274,625 samples for more demanding transforms, with a larger file and heavier processing.

Does it work with Log or HDR footage?

The current prototype is limited to Rec.709 SDR. Log profiles, HDR, and camera-specific color contracts come after the Rec.709 workflow is fully validated.

Is pre-sale open?

There is no charge yet. The early-access list receives beta milestones and priority when official pre-sale opens.

Build the look in your editor. Take the transform with you.

Join the early-access list to follow the closed beta and receive priority for the future pre-sale.

Join the early-access list